Vampires have lived for a long time who knows what kind of treasures the Volkihar may have acquired? For Dawnguard players, consider joining the Dawnguard if you want to take advantage of crossbows. And after years of crypt diving and Falmer slaying, you'll unfortunately get quite a lot of experience with this skill. Preferably, you'd avoid it in the first place, but, simply pointing and shooting that Falmer down before it's deadly poisoned blade is near you is probably a nice alternative. And due to your lack of martial knowledge, your enchanted armors and your torch are your first, last, and only lines of defense.Īrchery: As an archaeologist, you were never trained to fight. ![]() Metal is one thing, sorcery is another, and you'll need a working knowledge of enchanting to have a hope of understanding these relics and the magic that drives them. ![]() For RP purposes, you can easily go all the way through the tree, but it's much easier and simpler to focus on one side of the tree.Įnchanting: Needless to say, the earth is filled with countless magical artifacts previously unknown to the modern world. Knowledge of the material opens a path to a whole new understanding. Smithing: When coming across an unknown object, the first thing that comes to mind is, “How does this work?” In order to gain a deeper understanding of various metals and materials, you learn the trade of blacksmithing. Recommended Quests: The Lost Expedition, Unfathomable Depths, The Golden Claw, Forbidden Legend, Discerning the Transmundane, Lost to the Ages (Dawnguard Required). Standing Stone: The Tower Stone (In search of treasure, occasionally a little breaking and entering might be required), The Shadow Stone (Sometimes, alerting the local denizens of an ancient ruin can be a bit more dangerous than enlightening), The Steed Stone (You aren't going to leave those treasure's behind, are you?) Extremely interested in dwemer technology, the archaeologist often finds himself diving into ruins without a moment's hesitation. Not a trained fighter, the Archaeologist prefers the use of bows and crossbows over close-range weaponry, but resorts to his or her tools of the trade in tight situations His trusty stack of torches and his pickaxe. The Archaeologist is fascinated with the secrets of the past. ![]() Stats: 0 Magicka | 2 Health | 2 Stamina I feel fine with about 200 Stamina, at which point I simply pump points into Health, but feel free to add more if needed. Race: Any, Though Khajiit and Argonians are both quite suitable bonus-wise (I'm a PC player, so I personally went with the modded MaTera race for this). While reading this, you may find it to be more of a role-play idea than a build, but nevertheless, I'll try my best to flesh out a build through it all. This build came about due to that urge I wanted a build that reflects my nature when it comes to the Elder Scrolls series, and I felt that this might be a great representation of one of my mindsets. ![]() I've always had a fascination with ruins and caves, finding myself losing massive tracts of time diving into every single cave I could get through, often coming back overencumbered and wondering what quest I was actually supposed to be doing. “ The earth is one big treasure hunt, and I'm itching to start.”
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